Build an airline. Beat the competition.
Buy and lease aircraft, fit the cabins, price every seat, roster the crews and run a hub, live, against other players.
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Buy and lease aircraft, fit the cabins, price every seat, roster the crews and run a hub, live, against other players.
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Free to play in the browser. Create an account and start with the first chapter of the campaign.
Lease or buy from a range of aircraft types, then fit every seat: flat beds up front or a tight all-economy layout.
Open routes from your hub, price each cabin against the carriers already there, and watch loads react.
Hire pilots, cabin crew and department heads with their own skills, pay and morale; roster them or strand flights.
Every flight posts to the books: fuel, fees, leases and wages against fares, cargo and extras, with a board watching.
Your first hour
Name your airline: one jet in Oslo and an investor's money
Open a route the planner suggests
Watch the first flights and read the letters your people write
Call your heads to a meeting: each shows you one more part of the game
The first chapter of the campaign is yours alone, with a story, a goal and a guide that points to the next step; your department heads introduce the rest a meeting at a time. When you are ready, start a world of your own and share its link with friends, or play the weekly challenge: everyone gets the same world and is ranked on the result.